Genre: Adventure, Casual, Free to Play, Indie
Release Date: 24 Jan, 2017
I've had nightmares like this. I wish I was kidding. So that is the reason why I took my sweet time beating it.
The graphics and their animation is great, the cinematics are phenominal, the story is a low-burn horror, the puzzles are interesting, and the other characters are sick and most deserved what they had coming. The voices are fine and certain sounds sent chills up my spine.
I went in blind having never heard of Stasis, the previous title in this twisted little universe, before. When I see "horror point and click" I usually experience constant jumpscares and lots of pointless gore. This game has the bulk of its fear in the background, in the events that led up to the game, and in how quickly everything fell apart. Granted there is still some gore and a couple abrupt shocks but it works.
The only real problem I have is that Hadley doesn't seem to connect the dots even with you reading every blasted thing and a lot of things that is said out loud in retrospect are hilarious in a sick and twisted way. Also Hadley is kind of slow... but that is perfectly understandable given her situation.
I just hope the ending (which cut off) didn't make it a "shaggy dog" sort of story. Poor girl deserves better.
In the end since this is a teaser for the developers' next game and a taste for those who never got around to playing their first, the length of the game and whatever its ending may imply is perfectly fine. Its free. Its better than many other free games on Steam. Go for it.. Ability to play the game with good visuals and story without any paywalls? Check.
Not only should one get this game, but one should support the developers for good practices!. The quality of this free to play game is excelent. Although the game is short, I enjoyed it, the story was interesting, the mechanics werent tedious as they tend to be with similiar isometric games. The only negative thing would be the lack of clues or tips, because of that I had to backtrack a lot and backtracking allways sucks, other then that great little game. Great job devs.. Very cryptic, But good game.
Gameplay and mechanics remind me of Fallout 1\/2 and it's even has a 90's vibe feeling to it which is great.
It's free, Try it.. Obtuse and illogical puzzles, pixel hunting, lots of backtracking, terrible UI and repetitive sound effects and commentaries.
This game showcases all of the bad gameplay mechanics the adventure game genre left behind years ago.. Holy Hell this is FREE!!! WTF.
5 hours spent very well.
Ok now for free this has some seriously good writing, voice acting done is this Well Done seriously!!!
I loved this game from start to finish pulls you right in, Great stroy and its told beautifully also the old school point and click is done very well to a high standard if im honest esp when its FREE!!! might I just add ;)
The Stroy is good and the PDA files holy\u2665\u2665\u2665\u2665\u2665\u2665some of them are messed up man, At first glance its like ahhh man I gotta read Morrowind days all over xD but when you read them you get an idea of what the hell is going on in this place and I just wanted more.
I could go on and on how i really enjoyed this game for what it is but I would rather you all download it and play it for yourself trust me you wont regert it, not only that did I mention its free.. Cool old style point & click adventure. Like Stasis is a nice omage to the tipical horror games from the 90's with a lot of gore and violence. Good Dubbing and beautiful atmosphere. It's a bit short but hey, is free!
. More of STASIS, same atmopshere and same character styles (everyone is insane).
What really made it hard for me to enjoy this game was that the puzzles had no direction to them. Early on you get a can of protein powder. The description makes it seem like you'll be using it to wake someone up, or something to that effect. What do you use it for? Using it as an alternative for fingerprint dusting. Except the last person to use a terminal was a guy in a giant psuedo hazmat suit, and the second time you use the powder, it's on a ID card that can also apparently double as a fuse? There was no logic there what so ever.
The last straw for me was to use a terminal to get a piece of information (room numbers), except for a few things about the terminal: 1. You used it once before for a completely different purpose, and the new purpose was not there before. 2. There was a reactor overload not 30 minutes before that logically would have fried it completely. 3. The terminal is literally labelled "Damaged Terminal", and the description describes it as barely functional. Why would I use a damaged terminal? WHy not logically label the information I needed elsewhere, like put the room number on the wall?
The story itself barely makes sense, and barely ties into the original game except by theme alone. I found maybe one terminal that actually hinted at what really happened. The rest I had to gleam from the message boards.. This game is for free, probably to drag attention towards the next big project that has been released on Kickstarter. While I think this is a clever idea and a good way to give a taste of what their games feel like, unfortunately the taste I got from Cayne was disappointing.
On a first glimpse, it looks like a game with a very specific aesthetic and atmosphere, which personally I find very appealing. It makes you feel like you're about to dive into a small chunk of a big, immersive world. You realize it's not as wonderful as it feels once you get stuck on the first puzzle.
If you like to proceed by trying to randomly combine everything with everything, then you'll get your treat. I prefer intuitive puzzles that have some logic, puzzles that make you feel satisfied when you figured it out yourself and not because you were lucky to click the right stuff in the right place. Unfortunately, Cayne disappoints on that aspect. And there isn't much left to this game that can make up for it.
Voice acting seems to be good, but the main protagonist is obnoxious and just not pleasant to listen. The language used in general feels like taken out of urban dictionary (I understand it was supposed to bring out the personality for some of the characters, but for me it was immersion breaking). Gameplay feels sluggish, you spend most of your time trying to get from point A to point B. And the story itself, well, you can figure out the whole twist pretty much in the first half of the game (providing you didn't quit frustrated with the puzzles).
Appealing aesthetic and atmosphere was what lured me in and I don't regret playing it if just for this sole reason. But it is not enough to recommend it :(.. Cayne is officially in my top 10 'Disturbing yet Intriguing Story' Games. The atmosphere and I had a love\/hate relationship, and the puzzles irked me to no end. However, I don't regret spending the 4 hours it took me to complete this game and obtain all of the achievments.
-9\/10 for Samantha.
-11\/10 for PDA's.
-10\/10 for everything else
In conclusion: I want a conclusion.
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