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INSOMNIA: The Ark Ativador Download

INSOMNIA: The Ark Ativador Download


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About This Game

INSOMNIA is a dieselpunk sci-fi RPG about the slowly degrading remnants of human society attempting to survive on an abandoned space metropolis. Develop your character, explore lovingly handcrafted locations, interact with peculiar NPCs and factions, craft equipment and try to stay alive in this brutal world.



Welcome to Object 6 - a colossal space station set on a dismal 400-year journey in search of a new home. Your character wakes from cryogenic sleep — stricken with a rare psychological disease and unknowingly holding humanity’s last hope in his bare hands...

Exploration is rewarding…and dangerous

Survive hunger, thirst, fatigue while searching for valuable technology and resources in over 70 unique locations. Pay attention - INSOMNIA’s nuanced world can conceal unexpected quests from treacherous characters, as well as savage enemies and deadly hazards.

Personalized journey

Break free from character classes and unwanted grind with a flexible perk system combined with a large amount of craftable items and equipment. Choose your gear wisely - every armor and weapon type in the game has its own tactical virtues and shortcomings.


Сhoices matter

Navigate a non-linear storyline with ‘points of no return’ that encourage unorthodox approaches and 12 different story endings. Your character’s chosen background plays a role in how you interact with NPC’s and factions, as well as influences the outcomes of certain quests.


A rich universe

Experience a neo-noir world with elements of dieselpunk. Witness man-made apocalyptic landscapes imbued with a dark ambient soundtrack and echoes of a decaying civilization.

Public support for INSOMNIA





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Title: INSOMNIA: The Ark
Genre: Action, RPG
Developer:
Mono Studio
Publisher:
HeroCraft
Release Date: 27 Sep, 2018



English,Russian



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rich sound, setting and atmosphere. gun\/melee play is challenging but rewarding. Must eat drink and manage inventory. many different armor and weapon choices. There are many random drops from enemies. this is around my 10th playthrough and enemies still drop items i have never seen. You can upgrade your skills as you level up, or choose perks every 3 levels. The story is written well and it is told maturely. if you enjoy science fiction with fast paced combat and an in depth story with rpg elements; buy this. If you do not like reading text and not having your hand held in terms of difficulty, you may struggle at first. I myself give this game 10\/10 now that it is patch v 1.4 ! :)


Patch Notes:
Build 0001

First release.

Build 0002

-fixed a UI bug in the options
-fixed game border for ultrawide displays
-fixed localized term 'survival baby'
-added resolution 2560 x 1440 to the options
-updated one of the audio tracks
-fixed the 'enter the pixel bonus stage' achievement
-enumerated additional controls for speed up/down in options

Build 0003

-fixed missing terms for many generic prop weapons
-added keyboard control 'o' to open options at the title screen
-resizing the screen can now make the screen fit 1.25 aspect monitors
-added the ability to look around the map
-player can now jump to any available level on the map using the mouse
-removed flashing from lightning death
-added 'brawler expert mode' to the options for more experienced players
-added 16 new achievements
-fixed a small UI bug on the map

Build 0004

-added fps lock 120 and 240 to the options
-added input R3 to open/close build notes on a gamepad
-added map progression %
-added idle animation after horse round
-fixed the 'Enter the Pixel Bonus Stage' achievement
-fixed diagonal movement on gauntlet map
-fixed bug 'not returning to blind' after a time slow moment
-fixed a rare crash involving the laser-eye death
-fixed survival tier normal 5 achievement
(this will retroactively unlock)

Build 0005

-added WASD as an option for map movement
-round icons turn grey instead of being removed on completed map levels
-fixed various skin tone bugs
-fixed map 7 percent data
-fixed a level navigation bug

Build 0006 (hotfix)

-fixed twitch/options bug

Build 0007

-several improvements to the "ball-of-death"
-fixed healing bug in gauntlet mode

Build 0008

-improved map-to-map navigation
-various skills will no longer be waisted mid-brawler fight
-fixed rare crash involving throwing weapons
-fixed rare crash involving the horse mini-game

Build 0009

-you can now use the 'enter' key to begin a level on the map
-fixed a bug where blade-storm rounds could sometimes not be completed

Build 0010

-automatic screen scaling and border rendering for various display aspects
(can be overridden in the options using the "resize screen" button)

Build 0011

-fixed a bug where you can become stuck holding a throwing weapon(s)

Build 0012

-made the keyboard map controls 'clickable' (thanks Izzy)
-fixed leaderboard heading 'survival baby'
-fixed bug; not able to page left/right when filter is set to "you"
-fixed potential crash related to throwing weapon cueing

Build 0013

-fixed bug; scoring discrepancy on results screen in survival blind modes

Build 0014

-fixed bug: screen not zooming properly in window mode with a custom resize setting

Build 0015

-added "hide blind icons" to the options
-blind icons are no longer displayed during a mini-fight (lock/unlock bars)
-made some of the sound effects more impactful and varied

Build 0016

-updated the credits
-fixed another rare crash involving the laser-eye death

Build 0017

-fixed a bug where the power sword struggle can get stuck

Build 0018

-fixed several UI bugs

Build 0019

-fixed Boss Killing achievement
-fixed a rare bug that would cause text to not render on some GPUs

Build 0020

-fixed a visual bug on the Gauntlet map
-fixed input issues with 'F**** ** **t' (secret). Stop by our booth at PAX East in Boston.:


OFDP2 at PAX East in Boston MAR 28 - MAR 31. Build 0024:
Build 0024

-projectiles in 'bladestorm' rounds are now colored
-reduced the number of slow motion events triggered by breakables
-fixed issues with 'bar locked' enemy sequence. Build 0025:
Build 0025

-you can now use a revenge token on the final map level. Build 0022:
Build 0022

-further tweaked the brawler bars for readability at high speeds
-changed the color of 'deflect' to vary better with 'block'
-fixed minor UI overlap.

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