Title: The Troma Project
Genre: Indie, Strategy
Release Date: 28 Oct, 2015
As a lifelong Troma fan, I was excited to learn that the Troma Team had released an officially licensed video game. For the uninitiated, Troma's movies are all filled to the brim with blood, sex, puke, and just about every type of wonderfully tasteless elements imaginable. And with such iconic characters as the Toxic Avenger and Sergeant Kabukiman NYPD as playable characters, it would seem that Troma's absurd mascots and gleeful offensiveness would lend themselves well to a video game. What I expected was something akin to their extensive catalog of distasteful films -- fast-paced and brainless, but in a good way. However, what we got was an overly complicated, borderline incomprehensible strategy\/RPG hybrid that fails miserably at providing even a modicum of amusement.
Right from the start the player is bombarded with pages and pages of complex instructions and backstory, all read aloud by Troma president Lloyd Kaufman. Kaufman can be very funny in small doses, but his exuberance and pension for forced shock humor becomes grating almost immediately.
A Troma video game shouldn't be this complicated. Their films certainly aren't. I gave an honest attempt at figuring out how to play this mess but after taking a few turns I found that it just wasn't worth the effort. This game is an all-around disappointment, and I just can't recommend it to anybody, even the most loyal of Troma fans. But despite this obvious misstep, I still would like to see more interactive content from Troma, as long as they stick to a genre that better suits their content, like a first-person shooter or beat-'em-up game. However, as it stands, this game is thoroughly disappointing and not worth the price of admission.